Monday, 15 November 2010

Indie game dev blog part 2: The Basics

Hi!
So I've done some work on the indie game! I am going to post some stuff about what I've done so far, even though it's still very very bare-bonesy. Like, I haven't even programmed past basic platforming yet.
Still.

The game I've been working on is title-less at the moment, but it's about the elements. (The Fire Water Air Earth elements, not the Oxygen Helium whatever whatever elements.) Video games have NEVER involved the elements before!!!
But I do plan on being more clever about it. It's puzzle platforming. You get different powers based on which element you have equipped, and those powers interact with the environment in different ways. I don't really want to go into that too specifically yet, because I don't really know how it'll work too specifically yet.

I've got some CONCEPT ART, though!Regular dude, Earth dude, Air dude, Fire dude, Water dude. Probably I will change my mind about the fire dude again, he looks a little janky, but lizards that are associated with fire (salamander) don't have that many interesting features, or at least none that I have the skill to exaggerate for a tiny sprite. And chameleon eyes are cool. Also the donkey kong-ness of the earth monkey dude might be a little too stupid, I might change that. Fuck, I might change it all.
Anyway, the colours are relevant, and I've tried to give them different head shapes (except the fire dude, I now notice. dammit.) so that you can tell them apart in silhouette. In case I ever need to use silhouettes.

Oh, also: here is what the actual game looks like right now.
the coloured blobs are to change your element with, and the black blobs are the floor. the stairs on the right is to test how high the dude can jump. it's all very exciting. The dude drops water when he is the water element! and they make the blocks wet! but this was before I decided on the animal head design, it probably won't do that in the end probably.
But yeah, this is where I'm at, a week in. I'm gonna try to do some animations today, and some programming tomorrow.
I am still very excited about this whole thing! It's such fun!

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